Different times I scanned I was given different lists (one time the real version was the only option I got and other times it wasn’t.) likely this can be based on lighting and the angle it was scanned at. I mainly had forbidden light cards and when scanning magnemite, it gave me the ultra prism version which is a different type (steel not electric) when I said it wasn’t my card, I was given options of cards it likely was. I’m not sure how the cards are scanned but it works well. One thing I noticed was that it may be hard to scan the cards on certain backgrounds, but once you find a good background, it’s easy from there. I had a number of sun and moon cards that I started to scan. What has been confirmed are the underground adventures.I got this the day it was announced and decided to test it out. Almost every Pokémon game has had some sort of a overseas adventure, and just about all of them have a Surf ability to ride the waters on the back of your Pokémon. While we haven't seen any footage of it in the trailers yet, I'm sure there's going to be an exploration in the waters as well. And that's not even going into all the nooks and crannies of the game, either! You could see clear across the map in Breath of the Wild, but could still take at least five minutes of running time to get to the other side of the map. If we gauge the depth perception of in-game visuals to other games released in the past few years that have been published and/or developed by Nintendo, like Breath of the Wild, you'd know that just barely seeing something in the background seems like it may be close by, but in reality it means nothing. So, how big is the map in Sword and Shield? Pretty massive. But, even with all that visual on such a small section of the map, it looks like it's one serious trek to get to either one of those areas! Two: You can see the massive city at the top of the map, and that's an even further distance away. One: The clock tower is a good distance away from the lakes when looking through an in-game perspective. There are two things to look at when comparing the red circles to the in-game image. Pokemon Sword and Shield the clocktower (Image credit: The Pokemon Company) The red circle on the top represents the clock tower in the industrial city and the circle in the center represents where the character is standing in-game for the following image. The section of the map with the purple house is a much smaller section compared to the difference in space between the two large cities. The red circle section of the map and the in-game reference photo below demonstrate the different geological sizes of the areas you can explore compared to the map that was released. This is to show you the map-to-in-game reference of a larger section of the map and then compare it to the section with the white circles. Now, we're going to compare the sections where red circles are. In fact, this is but a teeny tiny section of the map and a super large section of in-game space for you to roam in. It looks pretty condensed on the actual map itself, doesn't it? Like the area may be a smaller section from an in-game perspective, but that's not the case at all. Pokemon Sword and Shield Lakehouse (Image credit: The Pokemon Company)
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